5, PvP Features: Community feedback regarding PvP features, including open PvP and PvP events, is being taken into account, with Skull and Bones Items efforts to maintain balance and address player concerns.
6, Quality of Life Improvements: Various quality of life improvements are in the pipeline, such as addressing issues with accessing warehouses, opening stacks of chests, and resolving text chat spam bugs. The team prioritizes bug fixes while actively considering community feedback.
7, Wind Mechanics: The developers explained the wind mechanics and acknowledged adjustments made to address player frustration, indicating ongoing efforts to refine gameplay experiences.
8, Endgame Content: Concerns about repetitive endgame loops, such as managing manufactories, were acknowledged, with the team working on features to Skull and bones items for sale online alleviate these issues.
9, Player Choices: Players may face decisions regarding their first mate's fate in the future, with the team hinting at potential narrative developments.
10, Seasonal Changes: Certain aspects, like manufactories, will not reset in Season 1, while feedback on upgrades is being evaluated.
11, Clans/Guilds: Considerations are underway to incorporate clans/guilds into the game, with open areas already hinting at potential features.
12, Rocket Mechanics: Feedback on rocket mechanics, particularly aiming difficulties, has been noted, and adjustments may be made to improve usability.